Capcom created a ‘Diana Police’ team for PRAGMATA

Behind-the-scenes details have emerged regarding Capcom's sci-fi project PRAGMATA, revealing that the developer created a dedicated "Diana Police" team. The team's role during development was to ensure that the game's child companion, Diana, remained charming and helpful rather than annoying to the player. Balancing companion AI is a notorious design challenge in video games.
The Diana Police monitored gameplay loops, dialogue lines, and character animations to make sure that the player's interactions with Diana felt natural and supportive. Capcom is aiming to deliver a unique sci-fi narrative where the companion is a central part of the player's journey, making AI design a critical priority.
This developer insight provides a fascinating look at Capcom's design philosophy and the resources dedicated to character building. PRAGMATA remains one of the company's most mysterious upcoming titles, and details like this build anticipation for its unique gameplay systems.
Source: Insider Gaming - https://insider-gaming.com/capcom-created-a-diana-police-team-for-pragmata/
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