Final Fantasy 7 Revelation won’t feature Bone Village

Square Enix has confirmed that the iconic Bone Village location will not appear in the upcoming Final Fantasy VII Revelation. The developer explained that changes to the narrative structure and world layout necessitated omitting the classic archaeological site. While some fans may miss the location's quirky mini-game, the decision was made to focus resources on more central story areas.
In the original game, Bone Village served as a key location for excavating items and progressing through the Sleeping Forest. In Revelation, the progression mechanics and travel routes have been redesigned to fit the new timeline structure. This allows the narrative to flow more seamlessly, though it does mark another departure from the 1997 game's layout.
Tracking which classic locations are kept, altered, or cut has become a primary interest for fans following the remake project. The omission of Bone Village suggests the team is prioritizing dramatic momentum and cohesive world-building over strict scene-by-scene recreation. This choice will likely prompt further discussion about the balance between nostalgia and modern adaptation.
## Why It Matters - **Key Impact**: Key detail for FF7 fans tracking what classic locations return, change or vanish into the lifestream. - **Source Context**: Reported by GamingBolt under region focus: Global / Japan.
Source: GamingBolt - https://gamingbolt.com/final-fantasy-7-revelation-wont-feature-bone-village
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