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Project ZETA Gets New Gamescom Spotlight and Steam Playtest

By GFA Staff · August 29, 2026

Publisher KRAFTON and developer Nirvanana are continuing their aggressive Gamescom showcase for Project ZETA, an inventive competitive action title that blends elements from hero shooters, MOBAs, and objective-based arena games. Interested players can now wishlist the game and participate in an active Steam playtest running throughout the weekend.

Matches in Project ZETA pit four separate teams of three players against one another in dynamic multi-squad battlegrounds. Squads score points by hunting neutral PvE Prism Bosses, securing their glowing Prisms, and ferrying them back to base collection terminals while defending against ambush attacks from the other three rival teams.

In-match character progression introduces MOBA-style item shops, skill upgrades, and talent tree specializations as matches intensify, demanding close coordination between damage dealers, crowd controllers, and tanking roles. The Steam playtest provides critical networking and balancing feedback as Nirvanana refines the formula. Read more PC playtest news on [/news](/news).

Key Takeaways & FAQs

Q: What is the match format in Project ZETA? A: Matches feature four teams of three players competing for PvE objectives and PvP supremacy simultaneously.

Q: How can players try Project ZETA during Gamescom? A: Players can request access to the public playtest directly through the Project ZETA Steam store page.

Regional Impact & Availability For players across Southeast Asia and international markets, digital releases and live events remain accessible through official storefronts and regional platform channels. Readers can explore continuous updates on our [/news](/news) hub and check upcoming launch windows on [/release-radar](/release-radar).

Sources & Further Reading - KRAFTON - [Gameforce Asia News](/news) - [Gameforce Asia Release Radar](/release-radar)

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