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Saros players record 6.63 million hours and 13.13 million deaths

By GFA Staff
3 min
Saros players record 6.63 million hours and 13.13 million deaths

Saros is apparently doing exactly what a Housemarque game should do: make players feel powerful, then immediately humble them with extreme prejudice. 13 million deaths, which suggests Carcosa has become less of a planet and more of a very stylish death-processing facility.

08 million boss deaths and 863 million regular enemies defeated, so players are clearly getting their revenge eventually. The numbers matter because Saros had the difficult job of following Returnal without simply becoming Returnal 2 with a new skybox.

It needed to feel challenging but approachable enough to bring more players into the loop. These stats suggest the loop is working: die, learn, curse, return, pretend this run will be different, die again. Beautiful.

Source: GamingBolt - https://gamingbolt.com/saros-players-record-6-63-million-hours-and-13-13-million-deaths-in-its-first-month

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