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Kingfish announced as a two-player co-op roguelite city-builder

By GFA Staff
4 min
Kingfish announced as a two-player co-op roguelite city-builder

Firevolt has announced Kingfish, and the concept is immediately strong: a two-player co-op roguelite city-builder where one player manages a kingdom on the back of an ancient leviathan and the other plays the giant fish itself. The game is coming to PC and unspecified consoles in 2027. The design is built around asymmetric information. The King handles life on the leviathan’s back, gathers resources, manages villagers, responds to threats and fights in third-person action. The Fish sees the bigger strategic picture, managing layout, production, resource flows, approaching sea dangers and battlefield support through spells. That sounds like a genuinely fresh take on city-building because the two players are not simply doing the same job side by side. They must communicate across different perspectives. The roguelite structure means each run builds a new city, with returning villagers and perks adding continuity. If Kingfish can make both roles equally interesting, it could become a standout co-op strategy game. If one role feels like the assistant, the magic may fade quickly.

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