Resident Evil Requiem director reveals players strongly prefer third-person Leon gameplay

Resident Evil Requiem has given players a rare look at how horror fans actually choose to play when given camera options. According to director Koshi Nakanishi, around 90 percent of players choose third-person view for Leon’s sections, while Grace’s more horror-focused chapters are more divided, with around 60 percent staying in first-person and 40 percent switching to third-person.
That is interesting because it shows how much franchise history still shapes player expectations. Leon is associated with third-person Resident Evil classics, while first-person has become tied to Capcom’s more intense horror direction after Resident Evil 7 and Village.
For players, the takeaway is that Capcom’s dual-perspective design was not just a gimmick. It reflects the modern Resident Evil audience: some want cinematic action and character visibility, while others want the claustrophobic fear of being trapped inside the character’s eyes. The data also shows regional and platform differences, with PC players reportedly leaning more toward first-person than some console audiences. This could influence how Capcom builds future horror games, especially if it continues to balance nostalgia, accessibility and fear.