Tides of Tomorrow launched and wants your choices to splash into other people's games
Digixart's Tides of Tomorrow launched today with a clever pitch: your choices do not just shape your own story, they can ripple into other players' experiences too.
The Steam page calls it a narrative adventure from the makers of Road 96, set in a plasticpunk world where you follow in friends' footsteps, face the consequences of their decisions, and help decide the fate of the setting. It is tagged as story-rich, atmospheric, first-person, and asynchronous multiplayer, and it launched with an introductory Steam discount.
What it means for gamers: if the shared-choice system works, this could make narrative games feel less like a one-person slide deck with feelings and more like a live social mess in the best way. If it does not, Tides of Tomorrow risks becoming a stylish experiment people admire more than they actually play.